Posts

Showing posts from December, 2017

Task 6 - Test Suite Creation

Image
Data Dictionary Data Dictionary are issued by AQ testers this includes a detailed description of the basic elements found within the game. It's includes a word-list of game elements like code and object. Here is what a Data Dictionary looks like: Name Data Type Length Scope Purpose Here is an example of a Test Flow Diagram (TDF) for the game I will be testing on the PSP: Combinatorial Testing Combinatorial Testing is a Test Case. A Combinatorial Test will include QA testers performing multiple functions simultaneously, these tests are allocated in some Test Suite as QA testers are given designated combinatorial pairing. In my experiment of testing Star Wars Battlefront 2(Lucas Arts, 2005) on the PSP I will perform a Combinatorial Test by clicking the same button repeatedly like ‘R’ (trigger button) and then ‘L’ (jump button). I will then document the outcome. This method of testing’s benefits for tr...

Task 5 - Game Test Processes

Game Testing Life-Cycle Process Description Phase Location? Smoke Testing Smoke Testing is a phase to determine if the game is ready to be tested. For example, each level loads to minimum satisfactory therefore more tests can be carried out. These tests mostly check whether the game would disturb the players system hardware or software. For example, the hardware increases in heat while the game is running and the heat further increases this is where the name 'Smoke' comes from as it may be dangerous for the player/tester to continue. The game will pass is it runs properly without much influence on the hardware or software. Smoke Testing is issued after the preparation phase. This is because the new version of the game is complete. White Box Testing White Box Testing is a phase of determining if sections of the games script/code is satisfactory. The White Box Tester will have the knowledge of numerous codin...

Task 4 - Game Test Phases

Image
Phase Explanation Number of Testing Phases and Pictures Preparation Preparation phase is the stage when developers plan on a test suite. A test suite is a group of AQ tester who will determine what tests should take place for example, a tester presses the “d” key to move left and the character in game moves right. This means the script/code isn't right and controls of the game will have its own test case.   AQ tester will constantly insisted on testing the controls throughout all testing stages for any more issues always reverting to its test case and documenting any improvements. These types of test will be documented and ready for the certain game with specific test issued to it before moving on to the next stage of testing Alpha. 1 Alpha Alpha phase is the stage of video game production when a rough draft of the game is created, resulting in the early game being buggy. Numerous of heavily detailed tests ...

Task 3 - Game Defect Triggers

Trigger and location What causes the trigger? Examples Configuration Trigger Located in Pre-Game (type version, model, environment). Configuration Triggers are caused by several variables. Running a game on the incorrect type of platform. Using the incorrect version of the operating system. Disconnecting an external device from the system whilst game is running. Trying to play a region locked game will trigger this too. A PS3 game won't run on the Xbox 360. A game system requirements state can’t run on Windows XP and its put into a PC running on Windows XP. Controller disconnecting from a console during gameplay. Running a Japanese model of a game on an English PS4. Start-up Trigger Located in Start Game (set-up, loading, entry). Start-up Triggers are caused by issues involve loading of the game and the transition of game files like feedback (sound, music) or graphics are being loaded. When you first boot up ...